Gamerome

NOVEMBER 21-23, 2018 / ROME, ITALY

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Roma Developers Conference

Located in Rome, a city with over 2000 years of history, GameRome is a video game event dedicated to developers and students.

Meet and greet with the Video Game Stars. Gain new perspectives inside the talks held by the veterans. And take part in IndieRome, a hub dedicated to indies where the Game Jam will take place.

If you wish to pursue a career in the industry, network and empower yourself, GameRome is the event tailored to your needs.

WHERE

Link Campus University
Campus Casale San Pio V
Via Gregorio VII, 601
Rome, Italy

WHEN

Friday to Sunday
November 24 to November 26

Our
Speakers

Join the eSports Workshop

Thanks to the collaboration of eSports experts, attendees can gain a deeper insight of the eSports industry, a market bound to reach $1.5 billion in revenues in 2020*. The workshop will be held by Frank Sliwka (General Manager, ESL Gaming Asia).

*(source: NewZoo)

Indie Galore

IndieRome hosts a showcase and a very special 72-hours long game jam. Each key speaker of GameRome will award the project he prefers with a name-branded prize. Please fill the form to join the Jam: we will contact you with all the details.

Special Mentoring

SHOW YOUR GAME TO ITAGAKI-SAN

Included in the price of the ticket, you will get the opportunity to receive an exclusive mentoring from Tomonobu Itagaki, the creator of beloved classics such as Ninja Gaiden and Dead or Alive. You will be able to showcase your project to the Master, be it a work in progress or an already developed project. Itagaki-san will review your product and give you precious insights and advice. Please mail us if you wish to participate.

GameRome awaits you!

Don't miss the opportunity: grab your ticket now.

  • Student Ticket
  • 80
    per
  • Access to all Conferences
  • VIP Ticket
  • 250
    per
  • Access to all Conferences
  • Access to all Workshops
  • Matchmaking System
  • VIP Dinner
  • VIP Cocktail

Sponsorship Opportunities

For any business inquiries please use the form below and provide us with your details.

Advisory Board

General Manager

Frank Sliwka

ESL Gaming

Frank Sliwka has been a central part of the senior management team of two companies and of one company exit the past 6 years. Now Frank Sliwka works as the CEO of International Business Media Pte Ltd with its headquarters in Singapore and outlets in Germany and China. He currently serves as General Manager for ESL Gaming. As a profit oriented executive and business development expert with an entrepreneurial spirit, he brings to the table a proven track record spanning over two decades in taking companies to breakthrough financial, market, and operational success. Frank Sliwka has deep experience and knowledge in the games industry, in the conference and exhibition business and has a worldwide network of business contacts. He is very well known as a talented business development strategist and game industry expert around the globe.

Director

Marco Accordi Rickards

VIGAMUS Foundation

Giornalista e scrittore, è fondatore e direttore del VIGAMUS. Professore di Teoria e Critica delle Opere Multimediali presso l’Università di Roma Tor Vergata e di Organizzazione delle Attività Editoriali presso l’Accademia di Belle Arti di Roma, è Editor-in-Chief di Game Republic e collaboratore di numerose altre testate. Tra le sue pubblicazioni: Storia del videogioco (Carocci Editore, 2014) e Il Videogioco. Mercato, gioco, giocatori (Mondadori 2013). È direttore della collana di saggi “Conscious Gaming. Manuali di cultura del Videogioco”.

CCO

Denis Dyack

Quantum Entanglement Entertainment

Chief Creative Officer of Quantum Entanglement Entertainment, Dyack is an industry veteran with a 25 year long spanning career. In 1992 he founded Silicon Knights, creating titles such as Blood Omen: Legacy of Kain and Eternal Darkness: Sanity's Requiem. In 2011, Dyack entered the Canadian Game Developer Hall of Fame, and was awarded from the Academy of Interactive Arts & Sciences for his work on Eternal Darkness. Widely renowned for his peculiar game design approach, he's a strong supporter of the relationship between academia and industry, and he joined the advisory board of many important universitary institutions, such as MIT.

CEO & Principal Consultant

Kate Edwards

Geogrify

Co-Owner

Simon Gerdesmann

Phantom 8 Studio

After advising several start-ups in getting off the ground, Simon and his business partner lay eyes on a game studio concept. Since January 2016 he is the managing director of Phantom 8 Studio, responsible for the business and production side. He is the driving force for branding and marketing and therefore also the public face of the studio, that proudly represents it to the outside world.

Prime Adviser

Tomonobu Itagaki

Valhalla Game Studios

World-renowned game designer who created the game franchises such as “Dead or Alive” and “Ninja Gaiden” as the former head of Team Ninja. He started his career at Tecmo in 1992, launched first “Dead or Alive” (Model 2) in 1996 and first “Ninja Gaiden” for Xbox in 2004 and also served as Corporate officer for the company since 2000 until he became independent in 2008. He currently serves as Prime Advisor for Japanese company Valhalla Game Studios and works in collaboration with many development teams all over the world.

Co-Founder

Robert Krakoff

Razer

Co-founder and president of the Razer Group, Robert has been in the field since the late 1970s. Graduated in journalism and marketing and a master in business, Robert has always been in close contact with his business customers attaching his name, photo and email on each Razer product. That's why since 2000 he has earned his nickname "Razerguy" (Razer's guy). Robert has also been Razer's voice for years. When he doesn't work, he enjoys playing video games, plays tennis and writes novels. He loves FPSs and MMOs.

Pro-Rettore

Carlo Maria Medaglia

Link Campus University

Dopo aver collaborato con numerosi centri di ricerca (ISAC-CNR, NASA, etc.), è professore aggregato di Interfacce Contenuti e Servizi per le tecnologie interattive presso l’Università Sapienza di Roma. Già fondatore e coordinatore dei laboratori scientifici del CATTID, ha più di 200 articoli scientifici pubblicati. I suoi campi di ricerca principali sono: RFID e l’Internet delle cose, Wireless e Mobile, sistemi di trasporto intelligenti e Smart cities and communities. È membro del CDA di numerose aziende (GPI Spa, Movenda Spa, Evolvo Srl).

Audio Director & Founder

Martin O'Donnell

Highwire Games

Marty O’Donnell is an award winning composer and audio director. He earned his Masters of Music degree with honors from USC and founded Total Audio with his partner Mike Salvatori producing music and audio for film, TV, and games. His credits include Riven, the Myth series, the Halo series, and Destiny where he collaborated with Sir Paul McCartney on an orchestral suite called Music of the Spheres. In 2014 he founded Marty O’Donnell Music LLC, and is also co-owner of Highwire Games LLC.

Founder

David W. Smith

Interactive Selection & Women in Games WIGJ

World-renowned game designer who created the game franchises such as “Dead or Alive” and “Ninja Gaiden” as the former head of Team Ninja. He started his career at Tecmo in 1992, launched first “Dead or Alive” (Model 2) in 1996 and first “Ninja Gaiden” for Xbox in 2004 and also served as Corporate officer for the company since 2000 until he became independent in 2008. He currently serves as Prime Advisor for Japanese company Valhalla Game Studios and works in collaboration with many development teams all over the world.

Our Team

Micaela Romanini

Event Director

Violetta Leoni

Event Coordinator

Alessia Padula

Programme Manager

Valerio Pastore

Sales and Marketing Manager

Irene Alfuso

Social Media

Chiara Zanola

Social Media

Daniele Azara

IndieRome Advisor

Ivan Paduano

IndieRome Game Jam Supervisor

OUR PARTNERS

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